Sadena

Sadena
Below Ikeah lies the seedy, industrious, and large undercity district called Sadena. A refugee and safe haven for the chaotic, mystical, forgotten, and working class. It is a mixing pot of diversity, food and cultures, attracting weird and wonderful creatures from all over the land. Here you can find anything and everything, ranging from spices to black-market goods. It has several factory and industrial districts, and a plethora of seedy urban offerings.

!!Work In Progress!!
Streets of Sadena - Remnants of an ancient Dwarven city, Sadena is the underbelly of Ikeah, neglected it is a filthy shadow of its former glory. Its once ancient streets, wide enough for 4 carts hauled by oxen to ride abreast, now lie littered trash and crumbled stone. Its residents are a diverse smattering of the poorest and most desperate, many work in the District of Creation, a polluted industrial section where the air quality burns the eyes of newcomers. [23:24] The city is built into giant Hexagons, each one of the six sides is 60 feet long and houses a business or homes carved directly into the stone of the cave system. It is organized into districts which denoted the types of Roads between each hex are 30 feet wide, built in a time when trade and commerce were bustling. The ceiling in all “outdoor” areas range from 25 - 50 feet tall, most doorways have been altered to allow for a taller person to enter comfortably, though not all historical structures. There is a river of poison that runs through the town, once a beatiful canal, the water has been redirected for factories who then pump it back out full of filth.

Three Districts of Sadena

District of Creation - By far the largest of the three districts, making up almost half of the whole city. Recent years have seen its expansion as Ikeah’s wealth makes Sadena a cheap place to manufacture all types of goods. Safety and environmental requirements do not exist and large corporations now make up the bulk of the owners.

District of Commerce - Second largest of the three, this area is the home to shops, taverns, inns. Though not the quality and craftsmanship it once saw trade still thrives in Sadena, shoppers can find almost anything their heart desires. Everything exists in Sadena for a price, so long as you know the right people [23:24] District of Community - This portion of the city used to be significantly larger but has lost much of its realestate to the District of Creation. Constant fumes and massive amounts of garbage have created a slum, drawing in gangs and criminal activity seeking to operate outside of the eyes of the law and prey upon the vulnerable. Parks littered with refuse and overrun with gangs, streets where the artificial lights buzz and fade on and off with lack of maintenance, places of worship vandalized and made a mockery of.

The Path - An ancient and forgotten set of tunnels that runs under the city, few know of their existence and even fewer on how to navigate them. Unknown are the treasures and dangers that lay in the dark passageways, but some brave them nonetheless.

Major Organizations
The original location of The Orchard, a chain of nightclubs that acts as neutral territory for members of the criminal underworld.

The Mother Tree
Somewhere in Sadena's sprawling underground city, tucked and hidden between forgotten alleys and sewers, there is a small grove where nature has found a way to survive against all odds. There, a single tree called the Mother Tree, as tall as a building and older than the city itself, sits basking under a ray of light that maneuvers its way through a giant crack in the stone ceiling. Several small shacks of reused materials are scattered throughout the tree, connected with rope bridges, ziplines and sketchy wood planks. Below, in a meadow of wildflowers and vegetable gardens, various fauna roams adjacent to a small stream. And at times, echoing through the forgotten sewers and alleys, one might hear the eerie call from beasts much bigger and dangerous.